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SandStorm esports

ESPORTS EDUCATION, EVENTS and PERFORMANCE at cheshire college south and west

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Padlets and class content

Unit 1: Introduction to Esports

Unit 2: Skills and Analysis

Unit 3: Business

Unit 4: Health and Fitness

Unit 5: Esports Events

Unit 6: Livestream Broadcasting

Unit 7: Branding

Unit 8: Video Production

Unit 9: Game Design

Unit 11: Shoutcasting

Unit 12: Coaching

Unit 13: Psychology

Unit 14: N​utrition

Unit 15: Ethics

Unit 17: Law

Unit 18: Enterprise

ESPORTS EDUCATION and information

level 2 - BTEC -

1 year study programme ​Develop skills and knowledge ​in a range of creative topics ​and sectors within games and ​esports.

Level 3 - BTEC -

Cover a variety of different ​subjects within the industry ​over two years. Join team ​sandstorm over multiple ​teams and games.

Level 4 - HNC -

Equivalent to Y1 Degree

go indepth with esports content at ​a university standard, organising ​and pushing your own ability to ​the next level.

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Cheshire Sandstorm – ESK

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Sandstorm Studios Hoodie

Games Development

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Padlets and class content

Year 1

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A1: Skills Development

A2: Creative Project

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Video game developers brainstorming

B2: Creative Industry ​Response

B1: Personal Progression

Year 2

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Games

development

level 2 - creative media skills


GAMES DEVELOPMENT & ESPORTS



  • 1 year study programme


  • Develop skills and knowledge in a ​range of creative topics and ​sectors


  • Essential preparation for a Level 3 ​study programme

hnc/d games development


higher education (level 4/level 5)


  • Study for one or two years at ​degree level


  • Prepares you for employment in a ​junior developer role within the ​Computer Games Industry or a ​junior software developer role ​within the IT Industry


  • Practical skills include Unity, ​Unreal engine, 3D modelling, ​Narrative, Audio production and ​lighting.


Course information

level 3 - creative media practice


GAMES DEVELOPMENT



  • 2 year study programme


  • Industry focused skills ​development


  • Industry linked creative set ​projects


  • Personal Progression and Career ​planning


  • Collaborative Industry Response ​Project


  • Direct progression to Higher ​Education or Industry